Suggestion: 1. You should be able to implement the left plan without compensation/seize factories even when you have enough budget for it 2. Add "capital dissent"
My friend, I really wanna say; this is just a damn wonderful {and my type} of Game!
Now idk if this is made for education or ideological reasons or whatever, but I'd just like to pitch a few things from me:
This seems like a damn wonderful base to add more parties {hopefully excluding the Nazis cuz doing that in good taste seems hard to pull off}, or even countries and what not. Or at the very least this is a proof of a system cuz, at least to me, this is a damn good game - like seriously bravo!
I will have to note a small suggestion though, PLEASE make the Reichswehr a bigger tally. I once managed to get the Reichswehr to side with me in civil war, and they lost even with the Reichsbanner. Which I thought was a bit strange since, well. . .the Reichswehr was the guys with artillery, armored cars, etc. So please just a bit more tally to them?
i'm not knowledgeable enough about the detailed german history in this timeframe but german military were literally STRIPPED by the allies in addition to suffering heavy casualties during the great war, being flanked in two fronts, verdun, etc.
also many military guys actually sympathize a lot with the right wingers (DNVP and the rising Nazis), so maybe their paramilitary wings might also have access to those fancy military toys but yeah i agree, logically if you can have the formal military guys on your side it should be easier to win the war (not only you get their manpower, but the reichsbanner would also LOGICALLY benefits from close relstionship with the army, with them providing training, intelligence, access to fancy equipments, potentially weaking the right's connection to the army, etc).
And yes i also personally think at least decent relationship with the army should be crucial in deciding who wins the civil war, after all the army is not only about manpower but also connections andthe key to politicking with guns. For now imo it's silly as hell how much easier it is to militarize the reichsbanner into basically a maoist militia, lol.
If you save on the election results screen, then the graph won’t be regenerated after loading. You should still be able to see the result in the library if you exit and then reenter the Figures choice in the library.
In terms of Foreign Ministry options it might be a good idea to break it down into east and west.
The east should have the free city of Danzig as something we can incorporate as well as freedom of movement for people and goods from the Sudetenland. This should only be possible if Poland and Czechoslovakia aren't afraid of aggression and therefore Germany should be demilitarized (blocking the battleship + 2x defund Reichswehr + expose rearmament).
The West already has pretty good options with the renegotiation of obligations. Maybe if we help the left alliance win in the 1932 French elections we could form a "European Coal and Steel Community"? Maybe get FDR to join the League of Nations? Both of those are pretty late game, so idk if something better is possible.
Oh hell yes. The visualizations are a great addition thank you so much!
Per your comment I think a single decimal point is okay. The seat count breakdown is imo more important than getting the vote shares to exactly add up to 100%.
Though, I should have let the nazi get stronger, hold an election, then get the neo revisionism card, since they would have further improve the polling.
Does anyone know how to get the option to give free tickets for the all silent in the western front movie. How much loyalty does the police need? How much police is needed. I am able to get 'mostly loyal' and 150 thousand police, but was still unable to choose the option.
What number of police do we need? Also, what is the difference between purge the bureaucracy of reactionary element and bolster loyalty. Also, does the event where you get to purge to bureaucracy of reactionary element during the may day counts as one when you have done judiciary reforms?
Suggestion: Can there be an event a few months before a regularly scheduled election (an election that hasn't been called due to the player or a vote of no confidence). It could simply mention that the parties are gearing up for campaign season. It would be helpful to remind the player that an election is upcoming. It would also give these elections a bit more fanfare. Other elections get an event (vote of no confidence), a card (coalition affairs), or an advisor action, all of which make the election feel more important. An event reminding the player that their will be a regularly scheduled election in a few months would have a similar effect
maybe it's a known bug but it's very annoying, if you open advisor card and decided to cancel it (return to hand), it's often (at least i noticed it more often than not) will be counted as "used" and the cooldown starts. often i had to restart runs because of this, it's annoying as hell 😔
Totally get that the answer may be "because otherwise it would be too broken", but what's the logic for Brüning still being the caretaker chancellor if a government falls under President Braun? Wouldn't he appoint an SPD chancellor (though perhaps you should have a weaker policy mandate to signify you are in a temporary capacity)?
simple suggestion - maybe add some kind of warning system when the coalition is about to break?
it's just i don't understand how coalition works, just realized that good relations doesn't guarantee lasting coalition, votes of no confidence can be called even though you're best buddies with the DVP and Zentrum. If theres some kind of warning system i can kinda know when to take a break from implementing too many leftist policies and work on party relationship instead (things like "Zentrum leaders spoke against too much socialist policies in a parliament session, fearing economic catastrophe").
it's a card, not a warning system. for now the whole coalition breakdown system just feels too random and too sudden, i know it might be messing with "balance" but realistically you should know when your coalition partner starts to resent your policies, especially if you have good relations with them.
alternatively a "tiered" resentment system can be implemented with cheaper cost at the first vote of no confidence threat (maybe a mere 1-2 resource or a minister spot) but one "repeat offense" would result in a progressively increasing cost
It's a lot more difficult to get less than 1% unemployment now (the game automatically sets it to 1% if it's below 1%).
My method is, get two land reforms during 1929, get WTB-plan implemented ones 1929 and once more january 1930 (unemploment is then 15.6% which makes WTB nr 2 remove 5% unemployment), then land reform twice during 1930 (unepoyment has to be over 5% for land reform and WTB and lowering taxes to have an effect), AND lower overal taxes ones 1930 (if done 1929 in conjungtion with two land reforms WTB nr 2 is weaker), do the WTB-plan again january 1931 and then do the third work council reform 1931 (removes 2% unemployment, if done earlier it gets uneployemnt to low for the WTB-plan to have the dissired effect), january 1932 and 1933 do the nationalizations (remove 1.2% uneployment twice) and if you keep capital strike progress low enough you can survive high inflation without business even getting worried (raises unemployment).
Bug: The adoption of the WTB-plan still doesn't work. If you have wtb support at 2 save, and test it a few times, sometimes you get it adopted, sometimes you don't (this also applies to the left plan and probably also the reformist plan so I think it's a quite serious bug). If you change an advisor before the card shows up it sometimes starts working.
My theory on the problem (this might be completely wrong btw): The card checks the requirements when it shows up, but it doesn't "see" the wtb support (or left support or reform support) until you change scene maybe? Not sure about this since going to the library or doing another card does not fix the problem, only removing (adding?) an advisor.
I forgot to mention it before, you can pass the WTB before the crisis if you chose to deal with economic crisis first in the Confronting the Nazis card. I'm guessing that this is not intentional.
The center-right can call a vote of no-confidence due to the implementation of the compromise unemployment insurance plan that they agreed upon. This seems unrealistic, and also not very balanced from a gameplay standpoint, as the benefit for compromising instead of ending the coalition should be that the coalition survives.
Improve relations with the KPD, always campaign with the unemployed so that your support doesn't suffer too much when the stock market crashes, consolidate support among the left and labor factions so that you can adopt the left plan normally and use Wotinsky(I butchered that name probably) to adopt the WTB-plan. Enact both ASAP. Get Braun elected by using good relations with the KPD and resources on the center. I chose Bruning as the emergency chancellor to reduce the chance of a march on Berlin. After that, it should be smooth sailing as you have all cabinet positions and a no-confidence vote can't really unseat you. Also, invest in Radio a lot.
I noticed that the app for Android doesn't update to the newest version released over the past couple days. Is the a way to do so, especially without deleting achievements?
Suggestion: Reduce useless cards like homosexuality in early game.
When you don't have a 50% majority the card is essentially useless and stops you from getting actually IMPORTANT cards like Interior and Foreign ministries. This is particularly frustrating in a united left run when you can't get the important cards needed to proceed.
If you enact the reformist plan and also have the finance ministry, you will lose the ministry and can never bargain it back in a Weimar Coalition. Idk if it’s because I made the finance minister of Hindenburg resign though
Unsure if this is intended behavior or not: Woytinsky's implement the economic plan option only works if you specifically have the WTB plan adopted, but lets you implement any economic plan. It also lets you implement the non-WTB economic plans an unlimited number of times, but the WTB plan only twice.
Also, is it intended that Schacht still calls for the government to fall in the high inflation event even after I expose his dealings in the Schacht against Hilferding event?
Bug: Labor unrest fired for me while I had the labor ministry. Bug: Clear the agenda does not work (testing the new easy mode, so it might be related to that)
Bug (I think): the reformist economic plan actually decreases inflation. It would increase inflation much less than the other plans, but it's still fundamentally a stimulus and certainly wouldn't make it actively go down.
I can’t seem to replicate this; the plan only increases inflation - it might be that you’re doing the economic plan on a new year, which is when the deflation from the global Great Depression would hit, or there’s something else lowering inflation…
First one should be fixed now. For the second one, it should be that depending on the circumstances, either Goebbels becomes chancellor, or it’s stated that Hindenburg invites Hitler back and gives him citizenship…
Bug report: I managed to get Braun elected President, but then had a march on Berlin happen and held snap elections. The NSDAP+DNVP won a majority, but I was still able to click "no clear majority" and hold new elections again and again.
Also bug report: I managed to get the people's party card showing up, but chose the option for not becoming a people's party. Later on I played campaigning and it said the SPD was still a people's party anyway, then got the achievement for becoming a people's party.
On easy: Have Pfulf as an advisor, use her building a people's party ability, choose "No, we will always be a party of the working class.", and then campaign with the middle class/rural workers. Still gives the text "As a people's party, we have an easier time increasing support among the middle class than before.".
Can you make an exception for the end slide when it comes to "elections are now only held after all other events for the month have been resolved."? Sometimes I schedule an election for December 1933 to try to maximize how much I can get in the last election.
OMG I've been playing this game for months with little to no success. I just had a game where I finished with Otto Braun as President, a 38% popularity and with out falling out of power. Things I did:
1. Started radio
2. Did agriculture reform.
3. Increased the Reichsbanner twice so the SA couldn't run rampant.
4. Kept party dissent to low overall.
5. Avoided playing cards that forced me to make decisions on labor or welfare.
6. Twice investigated corporations to garner further support.
7. I NEVER KNEW THAT, AFTER IMPLEMENTING WTB, YOU HAVE TO SELECT ECONOMIC POLICY AGAIN TO RECEIVE THE BENEFITS.
I have been wondering a few things, first how effective/detrimental is radio for its price? How do I increase the budget without just tanking welfare? I wish I could divert party resources into my budget.
Suggestion: I don't think the advisor actions should take a turn and should not reset the timer for the normal card associated (if there is one) and I don't think any event should take a turn.
Bug report: Hitler has been deported but when the Nazis won, it shows that he is the undisputed leader of Germany. It should have been Goring, not Hitler. Additionally, it should have been Goring appointed chancellor by Hindenburg, not Hitler.
If you still believe Hitler would be welcome back to Germany and be assumed the office of Nazi leadership and chancellorship/presidency, there should be an event about it.
Bug report: Clicking the right vote of no-confidence and let the snap election happen cancels out the right-wing militants marching in Berlin event. Someone else has mentioned a similar problem about the presidential election event being cancelled out too. This is rather similar.
Huh, I just installed and ran AVG AntiVirus on my phone to test this, and didn’t get any messages like this…
I believe that the APK is virus-free and this is a false positive; you can decide whether or not to trust it. Releasing it via the play store might fix this, but that would require registration and payment, which I might do eventually…
Suggestion: Can there be an event a few months before a regularly scheduled election (an election that hasn't been called due to the player or a vote of no confidence). It could simply mention that the parties are gearing up for campaign season. It would be helpful to remind the player that an election is upcoming. It would also give these elections a bit more fanfare. Other elections get an event (vote of no confidence), a card (coalition affairs), or an advisor action, all of which make the election feel more important. An event reminding the player that their will be a regularly scheduled election in a few months would have a similar effect
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Suggestion:
1. You should be able to implement the left plan without compensation/seize factories even when you have enough budget for it
2. Add "capital dissent"
My friend, I really wanna say; this is just a damn wonderful {and my type} of Game!
Now idk if this is made for education or ideological reasons or whatever, but I'd just like to pitch a few things from me:
This seems like a damn wonderful base to add more parties {hopefully excluding the Nazis cuz doing that in good taste seems hard to pull off}, or even countries and what not. Or at the very least this is a proof of a system cuz, at least to me, this is a damn good game - like seriously bravo!
I will have to note a small suggestion though, PLEASE make the Reichswehr a bigger tally. I once managed to get the Reichswehr to side with me in civil war, and they lost even with the Reichsbanner. Which I thought was a bit strange since, well. . .the Reichswehr was the guys with artillery, armored cars, etc. So please just a bit more tally to them?
Otherwise, full speed ahead sir!
If you like the current game, then I PROMISE you it can pull off including the Nazis in a way that doesn't offend your tastes.
(Google "NSDAP")
i'm not knowledgeable enough about the detailed german history in this timeframe but german military were literally STRIPPED by the allies in addition to suffering heavy casualties during the great war, being flanked in two fronts, verdun, etc.
also many military guys actually sympathize a lot with the right wingers (DNVP and the rising Nazis), so maybe their paramilitary wings might also have access to those fancy military toys but yeah i agree, logically if you can have the formal military guys on your side it should be easier to win the war (not only you get their manpower, but the reichsbanner would also LOGICALLY benefits from close relstionship with the army, with them providing training, intelligence, access to fancy equipments, potentially weaking the right's connection to the army, etc).
And yes i also personally think at least decent relationship with the army should be crucial in deciding who wins the civil war, after all the army is not only about manpower but also connections andthe key to politicking with guns. For now imo it's silly as hell how much easier it is to militarize the reichsbanner into basically a maoist militia, lol.
Absolutely, I personally think an expansion focusing on the liberal parties (DDP and DVP) could be very interesting
Bug report: The election graph doesn't display if you load an old save.
Old saves (prior to this version) won’t have the electoral history graph because the data wasn’t saved before.
I meant that they won't display in the current version. The graph is empty when you load an election result.
If you save on the election results screen, then the graph won’t be regenerated after loading. You should still be able to see the result in the library if you exit and then reenter the Figures choice in the library.
In terms of Foreign Ministry options it might be a good idea to break it down into east and west.
The east should have the free city of Danzig as something we can incorporate as well as freedom of movement for people and goods from the Sudetenland. This should only be possible if Poland and Czechoslovakia aren't afraid of aggression and therefore Germany should be demilitarized (blocking the battleship + 2x defund Reichswehr + expose rearmament).
The West already has pretty good options with the renegotiation of obligations. Maybe if we help the left alliance win in the 1932 French elections we could form a "European Coal and Steel Community"? Maybe get FDR to join the League of Nations? Both of those are pretty late game, so idk if something better is possible.
This rocks so damn hard
This seems consistently broken
I can’t seem to replicate this - what system/browser are you using? Have you tried exiting the library screen and re-entering it?
If that still doesn’t work, can you show the browser console output (right click -> Inspect element -> Console)?
Edit: If it’s an old save, then the graph would not show up because the electoral history data wasn’t being saved.
Oh hell yes. The visualizations are a great addition thank you so much!
Per your comment I think a single decimal point is okay. The seat count breakdown is imo more important than getting the vote shares to exactly add up to 100%.
WHY IS IT LIKE THIS? I HATE IT IT CAN CLEARLY FIT IN A 2X2
My best run
57% support, if you are wondering
Though, I should have let the nazi get stronger, hold an election, then get the neo revisionism card, since they would have further improve the polling.
Does anyone know how to get the option to give free tickets for the all silent in the western front movie. How much loyalty does the police need? How much police is needed. I am able to get 'mostly loyal' and 150 thousand police, but was still unable to choose the option.
3x improve loyalty is enough
What number of police do we need? Also, what is the difference between purge the bureaucracy of reactionary element and bolster loyalty. Also, does the event where you get to purge to bureaucracy of reactionary element during the may day counts as one when you have done judiciary reforms?
Never mind, 130 thousand and generally loyal is enough
Question: How to form a "constitutional coalition"?
High not negative relations with Z + BVP when going into the 32' election
Thanks.
Suggestion: Can there be an event a few months before a regularly scheduled election (an election that hasn't been called due to the player or a vote of no confidence). It could simply mention that the parties are gearing up for campaign season. It would be helpful to remind the player that an election is upcoming. It would also give these elections a bit more fanfare. Other elections get an event (vote of no confidence), a card (coalition affairs), or an advisor action, all of which make the election feel more important. An event reminding the player that their will be a regularly scheduled election in a few months would have a similar effect
maybe it's a known bug but it's very annoying, if you open advisor card and decided to cancel it (return to hand), it's often (at least i noticed it more often than not) will be counted as "used" and the cooldown starts. often i had to restart runs because of this, it's annoying as hell 😔
Totally get that the answer may be "because otherwise it would be too broken", but what's the logic for Brüning still being the caretaker chancellor if a government falls under President Braun? Wouldn't he appoint an SPD chancellor (though perhaps you should have a weaker policy mandate to signify you are in a temporary capacity)?
simple suggestion - maybe add some kind of warning system when the coalition is about to break?
it's just i don't understand how coalition works, just realized that good relations doesn't guarantee lasting coalition, votes of no confidence can be called even though you're best buddies with the DVP and Zentrum. If theres some kind of warning system i can kinda know when to take a break from implementing too many leftist policies and work on party relationship instead (things like "Zentrum leaders spoke against too much socialist policies in a parliament session, fearing economic catastrophe").
Yeah, a warning event by coalition partners like the business warnings would make it less random
Doesn't the 'Coalition Affairs' card currently do this?
it's a card, not a warning system. for now the whole coalition breakdown system just feels too random and too sudden, i know it might be messing with "balance" but realistically you should know when your coalition partner starts to resent your policies, especially if you have good relations with them.
alternatively a "tiered" resentment system can be implemented with cheaper cost at the first vote of no confidence threat (maybe a mere 1-2 resource or a minister spot) but one "repeat offense" would result in a progressively increasing cost
It's a lot more difficult to get less than 1% unemployment now (the game automatically sets it to 1% if it's below 1%).
My method is, get two land reforms during 1929, get WTB-plan implemented ones 1929 and once more january 1930 (unemploment is then 15.6% which makes WTB nr 2 remove 5% unemployment), then land reform twice during 1930 (unepoyment has to be over 5% for land reform and WTB and lowering taxes to have an effect), AND lower overal taxes ones 1930 (if done 1929 in conjungtion with two land reforms WTB nr 2 is weaker), do the WTB-plan again january 1931 and then do the third work council reform 1931 (removes 2% unemployment, if done earlier it gets uneployemnt to low for the WTB-plan to have the dissired effect), january 1932 and 1933 do the nationalizations (remove 1.2% uneployment twice) and if you keep capital strike progress low enough you can survive high inflation without business even getting worried (raises unemployment).
Bug: The adoption of the WTB-plan still doesn't work. If you have wtb support at 2 save, and test it a few times, sometimes you get it adopted, sometimes you don't (this also applies to the left plan and probably also the reformist plan so I think it's a quite serious bug). If you change an advisor before the card shows up it sometimes starts working.
My theory on the problem (this might be completely wrong btw): The card checks the requirements when it shows up, but it doesn't "see" the wtb support (or left support or reform support) until you change scene maybe? Not sure about this since going to the library or doing another card does not fix the problem, only removing (adding?) an advisor.
This was a typo in one of the variable names; it should be fixed now.
I forgot to mention it before, you can pass the WTB before the crisis if you chose to deal with economic crisis first in the Confronting the Nazis card. I'm guessing that this is not intentional.
The center-right can call a vote of no-confidence due to the implementation of the compromise unemployment insurance plan that they agreed upon. This seems unrealistic, and also not very balanced from a gameplay standpoint, as the benefit for compromising instead of ending the coalition should be that the coalition survives.
This is changed now, so that accepting the compromise no longer increases coalition dissent.
This is the best game I've managed to get. I did do this on easy mode, though
what was your strategy?
Improve relations with the KPD, always campaign with the unemployed so that your support doesn't suffer too much when the stock market crashes, consolidate support among the left and labor factions so that you can adopt the left plan normally and use Wotinsky(I butchered that name probably) to adopt the WTB-plan. Enact both ASAP. Get Braun elected by using good relations with the KPD and resources on the center. I chose Bruning as the emergency chancellor to reduce the chance of a march on Berlin. After that, it should be smooth sailing as you have all cabinet positions and a no-confidence vote can't really unseat you. Also, invest in Radio a lot.
I noticed that the app for Android doesn't update to the newest version released over the past couple days. Is the a way to do so, especially without deleting achievements?
There’s no auto-update right now; you would have to download and reinstall the APK. In my experience, saves and achievements will not be deleted.
Suggestion: Reduce useless cards like homosexuality in early game.
When you don't have a 50% majority the card is essentially useless and stops you from getting actually IMPORTANT cards like Interior and Foreign ministries. This is particularly frustrating in a united left run when you can't get the important cards needed to proceed.
yeah, or at least implement some other mulligan system other than using wels and losing that advisor cooldown
Suspected bug report: Clicking an adviser’s action card but return card costs 1 action point
Bug report: You lose the finance ministry if you enacted reformist economic plan and couldn't get it back in Weimar coalition
I’m not sure I understand the second bug - could you describe in detail what happened?
If you enact the reformist plan and also have the finance ministry, you will lose the ministry and can never bargain it back in a Weimar Coalition. Idk if it’s because I made the finance minister of Hindenburg resign though
After you get the Schact against Hilferding event, you should still be able to get the Finance Ministry back through Shuffle Cabinet…
Unsure if this is intended behavior or not: Woytinsky's implement the economic plan option only works if you specifically have the WTB plan adopted, but lets you implement any economic plan. It also lets you implement the non-WTB economic plans an unlimited number of times, but the WTB plan only twice.
Also, is it intended that Schacht still calls for the government to fall in the high inflation event even after I expose his dealings in the Schacht against Hilferding event?
Bug: Labor unrest fired for me while I had the labor ministry.
Bug: Clear the agenda does not work (testing the new easy mode, so it might be related to that)
This should be fixed now.
Bug (I think): the reformist economic plan actually decreases inflation. It would increase inflation much less than the other plans, but it's still fundamentally a stimulus and certainly wouldn't make it actively go down.
I can’t seem to replicate this; the plan only increases inflation - it might be that you’re doing the economic plan on a new year, which is when the deflation from the global Great Depression would hit, or there’s something else lowering inflation…
Bug report: In easy mode, when the SPD won a majority, clearing agenda of Wels doesn't work in October 1933
This should be fixed now.
Suggestion #1: Carl Severing should get a reformist economic policy advice card since he currently has only two cards.
Suggestion #2: We should be able to see the relationship with the capitalists.
Suspected bug report: You can no longer implement the WTB plan if reformist plan adopted.
Hindenburg still appoints Hitler as chancellor instead of Goring despite the funny mustache man being deported from Germany.
First one should be fixed now. For the second one, it should be that depending on the circumstances, either Goebbels becomes chancellor, or it’s stated that Hindenburg invites Hitler back and gives him citizenship…
It is a bright time for democracy in the Reich... (Kaiserreich)
That looks really cool!
How tf did you get the Kaiserreich back?
Inspect element. It's a Swedish map from before WW1, but cropped so that it looks like the world of Kaiserreich.
Oh i thought you got the kaiser back in the actuall game
Bug report: I managed to get Braun elected President, but then had a march on Berlin happen and held snap elections. The NSDAP+DNVP won a majority, but I was still able to click "no clear majority" and hold new elections again and again.
Also bug report: I managed to get the people's party card showing up, but chose the option for not becoming a people's party. Later on I played campaigning and it said the SPD was still a people's party anyway, then got the achievement for becoming a people's party.
I can’t seem to replicate the second bug - can you provide more details on how it happens?
On easy: Have Pfulf as an advisor, use her building a people's party ability, choose "No, we will always be a party of the working class.", and then campaign with the middle class/rural workers. Still gives the text "As a people's party, we have an easier time increasing support among the middle class than before.".
Thanks, this should be fixed now.
difficult af
True but it’s too fun to quit
Can you make an exception for the end slide when it comes to "elections are now only held after all other events for the month have been resolved."? Sometimes I schedule an election for December 1933 to try to maximize how much I can get in the last election.
This should be done.
OMG I've been playing this game for months with little to no success. I just had a game where I finished with Otto Braun as President, a 38% popularity and with out falling out of power. Things I did:
1. Started radio
2. Did agriculture reform.
3. Increased the Reichsbanner twice so the SA couldn't run rampant.
4. Kept party dissent to low overall.
5. Avoided playing cards that forced me to make decisions on labor or welfare.
6. Twice investigated corporations to garner further support.
7. I NEVER KNEW THAT, AFTER IMPLEMENTING WTB, YOU HAVE TO SELECT ECONOMIC POLICY AGAIN TO RECEIVE THE BENEFITS.
I have been wondering a few things, first how effective/detrimental is radio for its price? How do I increase the budget without just tanking welfare? I wish I could divert party resources into my budget.
Increase the budget by increasing taxes using the fiscal policy card. You receive this card by picking the Ministry of Finance.
Thank you so much for adding the save import/export option!
Suggestion: I don't think the advisor actions should take a turn and should not reset the timer for the normal card associated (if there is one) and I don't think any event should take a turn.
Bug report: Hitler has been deported but when the Nazis won, it shows that he is the undisputed leader of Germany. It should have been Goring, not Hitler. Additionally, it should have been Goring appointed chancellor by Hindenburg, not Hitler.
If you still believe Hitler would be welcome back to Germany and be assumed the office of Nazi leadership and chancellorship/presidency, there should be an event about it.
Added some text for this case.
Bug: on Hard Mode, Wels' "reduce dissent" function actually increases dissent!
I can’t seem to replicate this. When does this happen?
Bug report: Clicking the right vote of no-confidence and let the snap election happen cancels out the right-wing militants marching in Berlin event. Someone else has mentioned a similar problem about the presidential election event being cancelled out too. This is rather similar.
This is because currently, the March on Berlin event only happens if the SPD to be in government.
The presidential elections being skipped is definitely a bug though…
I don't know why it's flagged as malware, please gimme more info
Huh, I just installed and ran AVG AntiVirus on my phone to test this, and didn’t get any messages like this…
I believe that the APK is virus-free and this is a false positive; you can decide whether or not to trust it. Releasing it via the play store might fix this, but that would require registration and payment, which I might do eventually…
So i reported that its not malware, so i guess the antivirus corrected it
Suggestion: Can there be an event a few months before a regularly scheduled election (an election that hasn't been called due to the player or a vote of no confidence). It could simply mention that the parties are gearing up for campaign season. It would be helpful to remind the player that an election is upcoming. It would also give these elections a bit more fanfare. Other elections get an event (vote of no confidence), a card (coalition affairs), or an advisor action, all of which make the election feel more important. An event reminding the player that their will be a regularly scheduled election in a few months would have a similar effect