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what does all the ministers do? also what is the wonderful song?

Opening song is Frühlingslied by Mendelssohn, from https://archive.org/details/78_fruhlingslied_columbia-orchester-mendelssohn_gbia0003448a

thank you but what does all the ministers do?

Ministers give you a specific card in the government affairs - Finance gives Budget decisions, Economy gives Welfare, Interior does Interior, Foreign give Foreign Policy, Reichswehr gives Reichswehr decisions (additionally, you can avoid building the cruiser), Labor gives an awful card, and I never picked Justice. I think Finance-Economic-Interior combo is best (although Finance-Interior-Foreign may also be good)

Avoid picking Labor at all costs, it just wastes a deck space.

Although, if you are able to get a government without the pesky DVP and have good relations with Zentrum+DDP, I think you can go ahead (still won't recommend)

TY

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Labour doesn't waste a deck space. It increases relations with workers and decreases relations with the "bourgeoisie" parties. Or vice-versa.

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Quite a fun little game, more games like this would definitely be cool to see!

does anyone have any advice on how to adopt the WTB plan?


also, a more ‘street-fighting’ focused play-through sounds interesting, is that possible?

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To adopt the WTB plan, you need either Leipart or Woytinsk (part of the Labor faction) and then use either of their Advisor actions to obtain support for the plan among the unions.  Then, via the event "The Economic Crisis", choose the Labor faction option.  Finally, once you control the Economic and/or Finance Ministry, use Woytinsk's Advisor ability to institute it.

Also I think you can go for a "street-fighting" if you focus funding on the Reichsbanner and choosing to fund the youth organizations; supporting the Left faction may also help but I'm not sure

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You don't necessarily need Leipart/Woytinsk to obtain support, you can do it via the Economic Crisis card. It's just inefficient to use the card draw like that unless you already have it.

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Step 1: Emergency fundraising
Step 2: Emergency fundraising
Step 3: Emergency fundraising
Step 4: Emergency fundraising
Step

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This one is super interesting! I did take a peak behind the curtains (aka looked at the source code) and it was really interesting to see what options were presented and what not.

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This is really, really good. In fact I'd say it's one of the best text-based games on here I've ever played, if not the best. I can't wait to see where this goes!

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Really enjoy this game you have created. A part of me wants to ask if you are willing to give a guide to the thing, another part of me wants to see if I can accomplish my goals without guidance.

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Honestly I don’t even know how to get to all the possible outcomes myself lol, so all I can provide are generalities.

Well any guidance is better than no guidance.

And I don't know whether to be impressed that you made a game that complicated or disappointed that you don't know the ins and outs of your creation.

Are all options possible? It feels almost impossible to get to some outcomes like certain early government front stuff.

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I got the Weimar coalition exactly once and it didn't actually change much, I still got events like the Unemployment Insurance Crisis despite not having the DVP in government. (EDIT: DVP not DVNP)

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this is fire

(+7)

Very cool! I love this alternate history stuff, and this taught me a lot about this period of German politics. Thanks for making this!

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