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Some things I've noticed:

- The Nazi's want me to appoint Hitler Chancellor even after I've deported him. Should probably have an alt-flavor text for that.

- Braun's "Negotiating with the coalition" works when out of government when Muller's doesn't.

- Why does any government that involves the KPD ends in a game ending civil war after the presidential election? Can I avoid that?

- The Wirtschaftswunder achievement triggers even if its not 1933, but that's a nitpick. 

Okay as far as I can tell any KPD government will trigger a game ending civil war after 1931. Can this be avoided to keep playing? Do I need to fund the Reichsbanner? How do I avoid the March on Berlin???

Okay I'm giving up for now. Sieg für die Volksfront and Sieg für die Einheitsfront seem impossible. 

This shouldn’t be happening all the time; the achievements should be possible. It’s possible that you’re taking too many actions that increase the coup progress, like economic nationalizations or reducing military funding. You should be able to avoid the March on Berlin by successfully banning the SA and Stahlhelm.

Braun’s ability is intended to be strictly better than Müller’s.

I understand that it is possible and that my actions are triggering the coup, didn't realize all I had to do was ban the paramilitaries. 

Okay I've gotten both achievements now

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Has anyone made a general guide as to what the various options do and what they build toward.  I love this game, but I'm terrible at it.  I really don't know what the mechanical outcomes of various actions are.  Or is the problem playing it on my phone?

There’s a guide on the subreddit here.

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Bruh, i only got 2 resources my entire second attempt (to be fair, i am playing on hard).

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There should be a limit on gutting welfare until you reach a point that the welfare is zero.

I’d also like to see a future feature that you can ban the KPD and the NSDAP if you have enacted 2 large court reforms. The ban of the NSDAP should let coups or the event right-wing militants marching easier.

could anyone tell me how to cheating in this game? this game is so hard

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In my opinion, you can stick to the following  principles: emergency fund is good, take charge of the legal ministry to expose Nazi's crime,  adopt labor's fiscal stimulus policy as soon as possible(I forget that economist guider's name)

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thank you very much

Once you've started a game, go to the Console. (inspect element then click the second tab) Then, type dendryUI.dendryEngine.state.qualities.(thing you want to change, for example resources) = (the number you want to change it to. So, for example, if you wanted to play around with an essentially infinite budget, you could type dendryUI.dendryEngine.state.qualities.budget = 100

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thank you very much, but I don't know why it is not work?

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Sometimes the Console doesn't catch the game engine, to make sure it does, left-click on one of the advisor photos and select "Inspect" at the bottom of the menu, this should ensure you open the console for the game.

I am sorry, but it still don't work

it will shows 100 in the console but nothing happened in the game

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Now that Braun can be more authoritarian do you think you know how to implement a possible Thälmann presidency?

I got really damn close. 34% support versus Hindenburg with 36, and Hitler following with a close 31.

Getting Thälmann elected is already possible, but you get an automatic civil war. 

Ah, yeah ok that make sense. Nazi's living under communist rule ain't going to work out so pretty.

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Bug: The enemies card does not count down

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Should be fixed now.

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Bug report: Forming a grand coalition, falling to a vote of no confidence and then forming a popular front with the KPD immediately causes another vote of no confidence after you select your ministers. I form another popular front and it immediately falls again to "The DVP The Center have called a vote of no confidence".

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Should be fixed now.

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Thanks for making a downloadable version! Now that there's a zipped version, is there a way to copy our saves from the online version to back them up and use them in the zipped version?

I'm scared to shut down my computer/browser because I don't want to lose the save for the game I'm playing cooperatively with my friends

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Oh never mind. I found the saves are stored in localstorage as strings and can be copy/pasted to import export.  See imgur screenshot attached if anyone else wants to do this. You just need to copy the contents of "value" to a blank text file to back them up. To restore you just copy them backed up value over a new save.

Save backup/restore would still be a cool feature if you can add it though! Love this game thanks for all your work on it. :)

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Feedback: The vote of no-confidence should be two years or at the very least one and half years since it's very hard to enact all the changes in such as short time frame due to the RNG mechanics

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This has been changed, and there is now an option to appeal for more time.

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I found a bug! If you pick the third option under the homosexual affairs card, the one about trans people, you can then pick it again the next time you draw the card. I took a look inside Github to see what might have caused this, and I think that it's the fact that that particular option is locked with the “sex_change” flag, while selecting the option increments the “trans_rights” flag. I suppose that this might have been intentional to ensure that there's always an option to pick on that card, but if not you may wish to take a look at it.

Should be fixed now.

Bug: KPD goals for social welfare and labor seems to not be working properly (in the code it's += 1 instead of just = 1).  

And if you return the economic democracy card it discards it. 

Do the KPD goals fail in the actual game though?

It did for me. I can test it again for all the goals.

Additional bug: If KPD blows up the coalition you still get to take all the ministerial positions if you get into the weimar coalition, did not test the grand coaltion.

In a game where I had done all of these before the coalition was started , none after, all of them I did one time only:

- Expand social welfare programs - failed

- Enact a land reform program. - success

- Start substantial nationalization of the economy. - failed

- Make taxes more progressive. - failed

- Support workers in labor disputes. - failed

- Reduce funding for the Reichswehr. - failed

In a game where I had done all of these after the coalition was started , none before, all of them I did one time only:

- Expand social welfare programs - success

- Enact a land reform program. - success

- Start substantial nationalization of the economy. - success

- Make taxes more progressive. - success

- Support workers in labor disputes. - success

- Reduce funding for the Reichswehr. - success

Additionally, if you succeed on every point and then get a KPD vote of no confidence the game thinks you failed their demands. And you can still shuffle ministers despite being in a government where all the ministers belong to the SPD (left front) and when you do shuffle the ministers you cannot see the agriculture minister.

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The KPD goals are behaving as expected, except for the land reform program being marked as a success in the first run (which was due to a typo). The KPD goals reset after each election. Maybe there will be some institutional memory in the future but that’s beyond the scope for now.

Okay. I will change my strategy accordingly.

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Are there plans to edit it on steam?  The game has a lot of potential to workshop and create different mods.  It would be great.

I would definitely buy this as a full release on steam if it meant that it would continue to be supported and updated

Me too

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In regards to v0.10

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I have no suggestions or concerns. This is an amazing game and I love what you have done with it.

Hope to play it on steam some day!

Speculation about bugs:

From my reading of the code the kpd_coalition_dissent can go up even if you're not in a coalition with them. Also if you are in a popular front or left front coalition and then have an election, geting in to a coalition with KPD should not risk a civil war anymore, since it's already been done. 

From my reading of the code you will still be able to get negative unemployment. 

From my reading of the code you will still be able to get negative support in the military if you block the building of the ship.

Normal bugs: 

If you hold an election before Müller dies you can choose Breitschid as Chanselor. 

Sometimes you cannot adopt an economic policy when you should be able to. I have no clue why, I saved on the crisis screen with WTB support being 2 and saved. Modified it several times and tried over and over again and it just did not accept it. Not when I had 4 not 3 not 2. Then I loaded to an earlier save made no memorably different actions and it accepted the plan. 

Also, I think it's odd that you can choose worse coalitions. Like if you have Weimar coalition available you shouldn't be able to take the grand coalition, and if you can be in the left front you shouldn't be able to take the popular front coalition. And if you get a majority by yourself you should have to govern by yourself. You should always be able to back out of coalition talks (you can't if you choose Weimar) and as long as you have less then 50% you should ba able to refuse to go into any coalition. 

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Begging someone to upload the OST on youtube lol

I really love the selection of songs in this and it would be nice to have for casual listening

ikr

Just uploaded the soundtrack https://www.youtube.com/watch?v=p5dtWXwUd90&list=PLuohED5tFTJvzpWk6fSDGFSJQb3XzY8Fj&index=2

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Bug report: You cannot select the WTB plan if you chose and enacted the leftist nationalization, but you can do it vice versa. 

maybe because by the point you’ve nationalized a bunch of the industries you can essentially enact a works plan via government money anyway? Just an idea. 

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I love this game! I would love to see an extended timeline, more playable scenarios, or even other parties’ perspectives! A lot to ask but those are the ideas that i think would fit this format and engine beautifully. 

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As a non-expert on Weimar politics, I think part of the reason the SPD was chosen is that they are large enough to be pretty influential and relevant to things while also being diverse enough to feasibly take differing courses.  I think many other parties are so defined by their political stances that it would be less of a historical simulator and more of a what if:

"What if the Communists weren't communist*

"What if the Nazis weren't Nazis"

*What if the Catholic party stops advocating for Catholic concerns"

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Yes, I think the liberal parties (DDP and DVP) would have the most potential, in that area. Perhaps there could be some mechanic for the formation of a broad liberal party.

No the SPD was easily the most impactful party in this time period (bar the NSDAP) and i definitely love the diverse confusion between the different factions and strains of non Communist socialism that were present in the 1920-30s, but seeing the KPD, or even Z’s perspective would be cool 

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Not sure if this is a bug or not, but I had Hindenburg as President + Braun as chancellor in January '33 with a Grand Coalition; the DVP called a vote of no confidence and I didn't have the resources to assuage them; and the camarilla installed Hitler as chancellor. This was my first playthrough with the camarilla overthrowing an SPD chancellor to get Hitler; normally if there isn't a Prussian coup in '32 and SPD is in power, I've been safe. 

Either way, I can't begin to say how much I love this game! 

I think the Syndikalismus achievement is broken. I empowered the workers to seize factories during the capital strike, but I didn't get Syndikalismus.

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The achievement currently requires two separate factory takeovers.

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I was looking for political games and found this little masterpiece.

Is it possible to download the game in order to play it offline? 

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the v0.9 dev log mentions it as a future change so i imagine that should happen in near future

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It's possible to get 0% unemployment! I actually had -2% for a while (less than a month) until the capital strike struck.

I would suggest that you change the code so that if the unemployment gets bellow 0.1 it's set to 0.09 to avoid this (not via event as you could get more unemployment in another event and then click the set unemployment to 0.09% event), and to ad a line at the end in case you have less than 0.1 unemployment, maybe something like "Unemployment has sunken to a level where they are insignificant! This is a success of our economic policy."

The game can clearly still be beaten, I could have done better electorally if I had not insisted on passing all three land reforms, taking the State Buyer decision and  passing every social reform as I had to defund the unemployed and such...

To do this you have to pass WTB-plan twice, (the second one HAS to be after 1930 has begun) and expand the councils three times before you pass three(!) nationalizations and then get the capital strike and empower workers to seize the factories without raising taxes ones. (Done on easy)

Bug: coalition_affairs_timer does not decrease

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Bug (if I understand the code, which I may not): In economic_policy you have written "unemployed -= 3; unemployed -= 1.2 if works_councils >= 3; workers += 2.5;" But you should have written "unemployed -= 3; unemployed -= 1.2 if works_councils >= 3; workers += 3;  workers += 1.2 if works_councils >= 3"

And in agricultural_policy (land reform) you have written unemployment -= 1; What is that?

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I think the capitalist strike gives the NSDAP too much support especially if it turns back to irrelevancy (getting below the 10% cap and/or Hitler getting deported). It should be the center-bourgeoisie parties that should gain the most out of it if the Nazi support doesn't break through 10%.

But the Bourgeoisie parties should also become significantly more antagonistic and less prone to working with you 

Yeah, I know. I just forgot to mention it.

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The new version of the game is somehow very difficult, even in easy mode, and mass reforms like reforming homosexuality and women's rights become almost impossible due to the difficulty of reaching the 50% majority. I wonder if there will be a rebalance soon? Also, there are no real benefits of choosing the nationalization path over the WTB since not only does it cost much more, but it is also highly unpopular.

I think it might be too difficult at the start, but when (if) you implement the WTB-plan (and nationalisations) you can get pretty big anyway. Though I do think that the first election might be to difficult actually, maybe the start date should be earlier? 

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I mean, economically speaking nationalizations would absolutely never be effective and would only ever be harmful. Sometimes, life isn't balanced.

Bug report: You don't get the achievements for socialist transformation and enabling workers to seize the factories

The Syndikalismus achievement currently requires two separate factory takeovers. The Räterepublik achievement requires both multiple nationalizations and several advancements in works councils.

Bug: This happens if you have a vote of no confidence in you on the same turn as the May Day Parade and you allow the communists to march before addressing the vote of no confidence. After the march, I addressed the vote of no confidence, but immediately get hit with another vote of no confidence in the same turn

Allowing the May Day parade might be causing another vote of no confidence.

Bug: When nationalizing the budget taken is sometimes larger then it should be. And if you have started nationalizing you can "continue" the WTB.

This should be fixed now.

"The party does not yet support budget deficits for this purpose. Perhaps bringing on an advisor might help make this action palatable?"

I have tried a bunch of different advisors and never get it. WTF does this mean? Great update though and great game!

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I believe you need Woytinsky as an advisor to go into deficit spending.

YEEEEEEEESSSSS

Bug: The military policy timer does not actually go down, it just stays at 6.

This should be fixed.

saw the source code, it looks insaneee

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It's possible to understand the story beyond 1933, for example, extending it until the end of 1945 or even into the 1950s. This would be truly wonderful for the game.

She confirmed that the game is not going to go beyond 1933.

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Is it actually possible to get a right wing coalition?

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love the game. just wanted to mention, that the portrait in use on the current build for woytinsky is actually a portrait of irakli tsereteli, a completely different menshevik who had no role in the WTB plan. in the original source photo, woytinsky is the guy sitting on the right, not on the left. i made a reddit post talking about it.

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The photo has been changed.

Bug: If you make Otto Wells Chancellor you cannot reelect him after the election.

Otto Wels was meant to be more of an acting/temporary chancellor; he’s more of a party leader than a government leader.

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any eta on the next update cuz i am really curious how the nationalizations will work

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Is there a way to backup/restore save files? I was playing a game with friends where we take one action a day after voting as a group and we unfortunately lost our progress somehow.

Sorry, this isn’t possible right now. I will implement exporting save files as json in the future.

Thanks! Appreciate it :)

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This shit's so good man, it's insane.

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